Skinning and other geometry processing can be done on SPE while RSX does pixel rendering.
Skinning and other geometry processing can be done on SPE while RSX does pixel rendering.
SPE可以进行皮肤和其他几何物体运算,而同时RSX则负责像素渲染这块。
Skinning and other geometry processing can be done on SPE while RSX does pixel rendering.
SPE可以进行皮肤和其他几何物体运算,而同时RSX则负责像素渲染这块。