Allows hardware to auto-generate mipmap levels of the render texture whenever the base level 0 is updated.
Allows hardware to auto-generate mipmap levels of the render texture whenever the base level 0 is updated.
允许硬件自动产生渲染纹理的纹理细化层,每逢基层为零是就会更新。
Allows hardware to auto-generate mipmap levels of the render texture whenever the base level 0 is updated.
允许硬件自动产生渲染纹理的纹理细化层,每逢基层为零是就会更新。